Initialise repository
This commit is contained in:
@@ -0,0 +1,2 @@
|
||||
# Vice City files for SA-MP 0.3-DL
|
||||
Not a fully functional server. Just the models, a filterscript for the minimap and a filterscript for the map (and some commands)
|
||||
@@ -0,0 +1,326 @@
|
||||
#include <a_samp>
|
||||
#include <streamer>
|
||||
|
||||
//Vice City Map Limits
|
||||
#define VICE_CITY_MIN_X 4130.0
|
||||
#define VICE_CITY_MIN_Y -930.0
|
||||
#define VICE_CITY_MAX_X 6975.0
|
||||
#define VICE_CITY_MAX_Y 2665.0
|
||||
|
||||
//Minimap Global definitions
|
||||
#define MINIMAP_MODEL_ID -1500
|
||||
#define AREA_TYPE_MINIMAP 1 //this must be an unique int in streamer arrayData, use 1 if you don't use streamer data manipulation
|
||||
#define MINIMAP_UPDATE_INTERVAL 100
|
||||
|
||||
//Minimap Textdraws definitions
|
||||
#define MINIMAP_TEXTDRAW_POS_X 25.0
|
||||
#define MINIMAP_TEXTDRAW_POS_Y 325.0
|
||||
#define MINIMAP_TEXTDRAW_SIZE_X 110.0
|
||||
#define MINIMAP_TEXTDRAW_SIZE_Y 95.0
|
||||
#define MINIMAP_TEXTDRAW_ICON_SIZE_X 6.4
|
||||
#define MINIMAP_TEXTDRAW_ICON_SIZE_Y 8.0
|
||||
#define MINIMAP_TEXTDRAW_BORDER_SIZE 2.0
|
||||
|
||||
//Area variables
|
||||
new
|
||||
vcArea = INVALID_STREAMER_ID, //whole map
|
||||
minimapAreas[15] = {INVALID_STREAMER_ID, ...}, //each minimap section
|
||||
Float:minimapAreas_Coords[15][4] = //minimap sections limits (minX, minY, maxX, maxY)
|
||||
{
|
||||
{4130.000000, -930.000000, 5078.333496, -211.000000}, //1
|
||||
{5078.333496, -930.000000, 6026.666503, -211.000000}, //2
|
||||
{6026.666503, -930.000000, 6975.000000, -211.000000}, //3
|
||||
{4130.000000, -211.000000, 5078.333496, 508.000000}, //4
|
||||
{5078.333496, -211.000000, 6026.666503, 508.000000}, //5
|
||||
{6026.666503, -211.000000, 6975.000000, 508.000000}, //6
|
||||
{4130.000000, 508.000000, 5078.333496, 1227.000000}, //7
|
||||
{5078.333496, 508.000000, 6026.666503, 1227.000000}, //8
|
||||
{6026.666503, 508.000000, 6975.000000, 1227.000000}, //9
|
||||
{4130.000000, 1227.000000, 5078.333496, 1946.000000}, //10
|
||||
{5078.333496, 1227.000000, 6026.666503, 1946.000000}, //11
|
||||
{6026.666503, 1227.000000, 6975.000000, 1946.000000}, //12
|
||||
{4130.000000, 1946.000000, 5078.333496, 2665.000000}, //13
|
||||
{5078.333496, 1946.000000, 6026.666503, 2665.000000}, //14
|
||||
{6026.666503, 1946.000000, 6975.000000, 2665.000000} //15
|
||||
}
|
||||
;
|
||||
|
||||
//Player variables
|
||||
forward OnVcMinimapRequestUpdate(playerid);
|
||||
new
|
||||
bool:pVcMinimap[MAX_PLAYERS],
|
||||
PlayerText:pVcMinimapTextdraws[MAX_PLAYERS][3] = {{PlayerText:INVALID_TEXT_DRAW, ...}, ...},
|
||||
pVcMinimapCurrentArea[MAX_PLAYERS],
|
||||
pVcMinimapTimer[MAX_PLAYERS] = {-1, ...};
|
||||
|
||||
public OnFilterScriptInit()
|
||||
{
|
||||
AddSimpleModel(-1, 19379, MINIMAP_MODEL_ID, "blank.dff", "minimap.txd");
|
||||
|
||||
new streamer_info[2];
|
||||
streamer_info[0] = AREA_TYPE_MINIMAP;
|
||||
streamer_info[1] = 0;
|
||||
vcArea = CreateDynamicRectangle(VICE_CITY_MIN_X, VICE_CITY_MIN_Y, VICE_CITY_MAX_X, VICE_CITY_MAX_Y, -1, 0);
|
||||
Streamer_SetArrayData(STREAMER_TYPE_AREA, vcArea, E_STREAMER_EXTRA_ID, streamer_info);
|
||||
|
||||
for(new i = 0, j = sizeof minimapAreas; i != j; i ++)
|
||||
{
|
||||
streamer_info[1] = i + 1;
|
||||
minimapAreas[i] = CreateDynamicRectangle(minimapAreas_Coords[i][0], minimapAreas_Coords[i][1], minimapAreas_Coords[i][2], minimapAreas_Coords[i][3], -1, 0);
|
||||
Streamer_SetArrayData(STREAMER_TYPE_AREA, minimapAreas[i], E_STREAMER_EXTRA_ID, streamer_info);
|
||||
}
|
||||
|
||||
for(new i = 0; i < MAX_PLAYERS; i ++)
|
||||
{
|
||||
if(IsPlayerConnected(i))
|
||||
CreatePlayerVcMinimap(i);
|
||||
}
|
||||
}
|
||||
|
||||
public OnFilterScriptExit()
|
||||
{
|
||||
for(new i = 0; i < MAX_PLAYERS; i ++)
|
||||
{
|
||||
if(IsPlayerConnected(i) && pVcMinimap[i])
|
||||
DestroyPlayerVcMinimap(i);
|
||||
}
|
||||
}
|
||||
|
||||
public OnPlayerSpawn(playerid)
|
||||
{
|
||||
if(!pVcMinimap[playerid])
|
||||
CreatePlayerVcMinimap(playerid);
|
||||
}
|
||||
|
||||
public OnPlayerDisconnect(playerid, reason)
|
||||
{
|
||||
if(pVcMinimap[playerid])
|
||||
DestroyPlayerVcMinimap(playerid);
|
||||
}
|
||||
|
||||
public OnPlayerEnterDynamicArea(playerid, areaid)
|
||||
{
|
||||
if(pVcMinimap[playerid])
|
||||
{
|
||||
new streamer_info[2];
|
||||
Streamer_GetArrayData(STREAMER_TYPE_AREA, areaid, E_STREAMER_EXTRA_ID, streamer_info);
|
||||
if(streamer_info[0] == AREA_TYPE_MINIMAP && streamer_info[1] > 0)
|
||||
{
|
||||
pVcMinimapCurrentArea[playerid] = streamer_info[1];
|
||||
|
||||
new td_str[64];
|
||||
format(td_str, sizeof td_str, "mdl"#MINIMAP_MODEL_ID":%d", pVcMinimapCurrentArea[playerid]);
|
||||
PlayerTextDrawSetString(playerid, pVcMinimapTextdraws[playerid][1], td_str);
|
||||
|
||||
if(pVcMinimapCurrentArea[playerid] == 0) PlayerTextDrawColor(playerid, pVcMinimapTextdraws[playerid][1], 0x95CAFCFF); //water color
|
||||
else PlayerTextDrawColor(playerid, pVcMinimapTextdraws[playerid][1], -1);
|
||||
PlayerTextDrawShow(playerid, pVcMinimapTextdraws[playerid][1]);
|
||||
UpdateVcMinimapPlayerLocation(playerid);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public OnPlayerLeaveDynamicArea(playerid, areaid)
|
||||
{
|
||||
if(pVcMinimap[playerid])
|
||||
{
|
||||
new streamer_info[2];
|
||||
Streamer_GetArrayData(STREAMER_TYPE_AREA, areaid, E_STREAMER_EXTRA_ID, streamer_info);
|
||||
if(streamer_info[0] == AREA_TYPE_MINIMAP && streamer_info[1] == 0) //player left vc map
|
||||
{
|
||||
pVcMinimapCurrentArea[playerid] = streamer_info[1];
|
||||
|
||||
new td_str[64];
|
||||
format(td_str, sizeof td_str, "mdl"#MINIMAP_MODEL_ID":%d", pVcMinimapCurrentArea[playerid]);
|
||||
PlayerTextDrawSetString(playerid, pVcMinimapTextdraws[playerid][1], td_str);
|
||||
|
||||
if(pVcMinimapCurrentArea[playerid] == 0) PlayerTextDrawColor(playerid, pVcMinimapTextdraws[playerid][1], 0x95CAFCFF); //water color
|
||||
else PlayerTextDrawColor(playerid, pVcMinimapTextdraws[playerid][1], -1);
|
||||
PlayerTextDrawShow(playerid, pVcMinimapTextdraws[playerid][1]);
|
||||
UpdateVcMinimapPlayerLocation(playerid);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public OnVcMinimapRequestUpdate(playerid)
|
||||
{
|
||||
UpdateVcMinimapPlayerLocation(playerid);
|
||||
}
|
||||
|
||||
CreatePlayerVcMinimap(playerid)
|
||||
{
|
||||
if(pVcMinimap[playerid])
|
||||
return false;
|
||||
|
||||
//Get player current area
|
||||
pVcMinimapCurrentArea[playerid] = 0;
|
||||
new player_areas[20];
|
||||
GetPlayerDynamicAreas(playerid, player_areas);
|
||||
for(new i = 0; i < sizeof player_areas; i ++)
|
||||
{
|
||||
if(player_areas[i] != INVALID_STREAMER_ID)
|
||||
{
|
||||
new streamer_info[2];
|
||||
Streamer_GetArrayData(STREAMER_TYPE_AREA, player_areas[i], E_STREAMER_EXTRA_ID, streamer_info);
|
||||
if(streamer_info[0] == AREA_TYPE_MINIMAP && streamer_info[1] > 0)
|
||||
{
|
||||
pVcMinimapCurrentArea[playerid] = streamer_info[1];
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//Minimap Border
|
||||
pVcMinimapTextdraws[playerid][0] = CreatePlayerTextDraw(playerid, MINIMAP_TEXTDRAW_POS_X - MINIMAP_TEXTDRAW_BORDER_SIZE, MINIMAP_TEXTDRAW_POS_Y - MINIMAP_TEXTDRAW_BORDER_SIZE, "LD_SPAC:white");
|
||||
PlayerTextDrawTextSize(playerid, pVcMinimapTextdraws[playerid][0],
|
||||
/*SizeX*/ MINIMAP_TEXTDRAW_SIZE_X + (MINIMAP_TEXTDRAW_BORDER_SIZE * 2.0),
|
||||
/*SizeY*/ MINIMAP_TEXTDRAW_SIZE_Y + (MINIMAP_TEXTDRAW_BORDER_SIZE * 2.0));
|
||||
PlayerTextDrawAlignment(playerid, pVcMinimapTextdraws[playerid][0], 1);
|
||||
PlayerTextDrawColor(playerid, pVcMinimapTextdraws[playerid][0], 255);
|
||||
PlayerTextDrawSetShadow(playerid, pVcMinimapTextdraws[playerid][0], 0);
|
||||
PlayerTextDrawBackgroundColor(playerid, pVcMinimapTextdraws[playerid][0], 255);
|
||||
PlayerTextDrawFont(playerid, pVcMinimapTextdraws[playerid][0], 4);
|
||||
PlayerTextDrawSetProportional(playerid, pVcMinimapTextdraws[playerid][0], 0);
|
||||
PlayerTextDrawShow(playerid, pVcMinimapTextdraws[playerid][0]);
|
||||
|
||||
//Minimap
|
||||
new td_str[64];
|
||||
format(td_str, sizeof td_str, "mdl"#MINIMAP_MODEL_ID":%d", pVcMinimapCurrentArea[playerid]);
|
||||
pVcMinimapTextdraws[playerid][1] = CreatePlayerTextDraw(playerid, MINIMAP_TEXTDRAW_POS_X, MINIMAP_TEXTDRAW_POS_Y, td_str);
|
||||
PlayerTextDrawTextSize(playerid, pVcMinimapTextdraws[playerid][1], MINIMAP_TEXTDRAW_SIZE_X, MINIMAP_TEXTDRAW_SIZE_Y);
|
||||
PlayerTextDrawAlignment(playerid, pVcMinimapTextdraws[playerid][1], 1);
|
||||
if(pVcMinimapCurrentArea[playerid] == 0) PlayerTextDrawColor(playerid, pVcMinimapTextdraws[playerid][1], 0x95CAFCFF); //water color
|
||||
else PlayerTextDrawColor(playerid, pVcMinimapTextdraws[playerid][1], -1);
|
||||
PlayerTextDrawSetShadow(playerid, pVcMinimapTextdraws[playerid][1], 0);
|
||||
PlayerTextDrawBackgroundColor(playerid, pVcMinimapTextdraws[playerid][1], 255);
|
||||
PlayerTextDrawFont(playerid, pVcMinimapTextdraws[playerid][1], 4);
|
||||
PlayerTextDrawSetProportional(playerid, pVcMinimapTextdraws[playerid][1], 0);
|
||||
PlayerTextDrawShow(playerid, pVcMinimapTextdraws[playerid][1]);
|
||||
|
||||
//Timer
|
||||
pVcMinimapTimer[playerid] = SetTimerEx("OnVcMinimapRequestUpdate", MINIMAP_UPDATE_INTERVAL, true, "i", playerid);
|
||||
|
||||
pVcMinimap[playerid] = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
DestroyPlayerVcMinimap(playerid)
|
||||
{
|
||||
if(!pVcMinimap[playerid])
|
||||
return false;
|
||||
|
||||
if(pVcMinimapTimer[playerid] != -1)
|
||||
{
|
||||
KillTimer(pVcMinimapTimer[playerid]);
|
||||
pVcMinimapTimer[playerid] = -1;
|
||||
}
|
||||
|
||||
for(new i, j = sizeof pVcMinimapTextdraws[]; i != j; i ++)
|
||||
{
|
||||
if(pVcMinimapTextdraws[playerid][i] != PlayerText:INVALID_TEXT_DRAW)
|
||||
{
|
||||
PlayerTextDrawDestroy(playerid, pVcMinimapTextdraws[playerid][i]);
|
||||
pVcMinimapTextdraws[playerid][i] = PlayerText:INVALID_TEXT_DRAW;
|
||||
}
|
||||
}
|
||||
|
||||
pVcMinimap[playerid] = false;
|
||||
return true;
|
||||
}
|
||||
|
||||
UpdateVcMinimapPlayerLocation(playerid)
|
||||
{
|
||||
if(pVcMinimapTextdraws[playerid][2] != PlayerText:INVALID_TEXT_DRAW)
|
||||
{
|
||||
PlayerTextDrawDestroy(playerid, pVcMinimapTextdraws[playerid][2]);
|
||||
pVcMinimapTextdraws[playerid][2] = PlayerText:INVALID_TEXT_DRAW;
|
||||
}
|
||||
|
||||
new area = pVcMinimapCurrentArea[playerid];
|
||||
if(area > 0)
|
||||
{
|
||||
new Float:td_x, Float:td_y, Float:pos[3];
|
||||
GetPlayerPos(playerid, pos[0], pos[1], pos[2]);
|
||||
Vc3dTo2d(MINIMAP_TEXTDRAW_POS_X, MINIMAP_TEXTDRAW_POS_Y, MINIMAP_TEXTDRAW_SIZE_X, MINIMAP_TEXTDRAW_SIZE_Y, pos[0], pos[1], pos[2], td_x, td_y, minimapAreas_Coords[area - 1][0], minimapAreas_Coords[area - 1][1], minimapAreas_Coords[area - 1][2], minimapAreas_Coords[area - 1][3]);
|
||||
|
||||
new Float:angle;
|
||||
if(IsPlayerInAnyVehicle(playerid)) GetVehicleZAngle(GetPlayerVehicleID(playerid), angle);
|
||||
else GetPlayerFacingAngle(playerid, angle);
|
||||
|
||||
pVcMinimapTextdraws[playerid][2] = CreatePlayerTextDraw(playerid, td_x - (MINIMAP_TEXTDRAW_ICON_SIZE_X / 2.0), td_y - (MINIMAP_TEXTDRAW_ICON_SIZE_Y / 2.0), GetPlayerIconByAngle(angle));
|
||||
PlayerTextDrawTextSize(playerid, pVcMinimapTextdraws[playerid][2], MINIMAP_TEXTDRAW_ICON_SIZE_X, MINIMAP_TEXTDRAW_ICON_SIZE_Y);
|
||||
PlayerTextDrawFont(playerid, pVcMinimapTextdraws[playerid][2], 4);
|
||||
PlayerTextDrawColor(playerid, pVcMinimapTextdraws[playerid][2], 0xCCCCCCFF);
|
||||
PlayerTextDrawShow(playerid, pVcMinimapTextdraws[playerid][2]);
|
||||
}
|
||||
}
|
||||
|
||||
GetPlayerIconByAngle(Float:angle)
|
||||
{
|
||||
new icon[32], compass = GetCompassByAngle(angle);
|
||||
switch(compass)
|
||||
{
|
||||
case 0: format(icon, sizeof icon, "mdl"#MINIMAP_MODEL_ID":player_icon_n");
|
||||
case 1: format(icon, sizeof icon, "mdl"#MINIMAP_MODEL_ID":player_icon_nw");
|
||||
case 2: format(icon, sizeof icon, "mdl"#MINIMAP_MODEL_ID":player_icon_w");
|
||||
case 3: format(icon, sizeof icon, "mdl"#MINIMAP_MODEL_ID":player_icon_sw");
|
||||
case 4: format(icon, sizeof icon, "mdl"#MINIMAP_MODEL_ID":player_icon_s");
|
||||
case 5: format(icon, sizeof icon, "mdl"#MINIMAP_MODEL_ID":player_icon_se");
|
||||
case 6: format(icon, sizeof icon, "mdl"#MINIMAP_MODEL_ID":player_icon_e");
|
||||
case 7: format(icon, sizeof icon, "mdl"#MINIMAP_MODEL_ID":player_icon_ne");
|
||||
default: format(icon, sizeof icon, "mdl"#MINIMAP_MODEL_ID":player_icon");
|
||||
}
|
||||
return icon;
|
||||
}
|
||||
|
||||
Float:FixRotation(Float:rotation, &Float:frotation = 0.0)
|
||||
{
|
||||
frotation = rotation;
|
||||
while(frotation < 0.0) frotation += 360.0;
|
||||
while(frotation >= 360.0) frotation -= 360.0;
|
||||
return frotation;
|
||||
}
|
||||
|
||||
GetCompassByAngle(Float:angle)
|
||||
{
|
||||
new Float:fixed_angle;
|
||||
FixRotation(angle, fixed_angle);
|
||||
if((fixed_angle >= 337.5 && fixed_angle <= 360.0) || (fixed_angle >= 0.0 && fixed_angle <= 22.5)) return 0; //n
|
||||
else if(fixed_angle >= 22.5 && fixed_angle <= 67.5) return 1; //nw
|
||||
else if(fixed_angle >= 67.5 && fixed_angle <= 112.5) return 2; //w
|
||||
else if(fixed_angle >= 112.5 && fixed_angle <= 157.5) return 3; //sw
|
||||
else if(fixed_angle >= 157.5 && fixed_angle <= 202.5) return 4; //s
|
||||
else if(fixed_angle >= 202.5 && fixed_angle <= 247.5) return 5; //se
|
||||
else if(fixed_angle >= 247.5 && fixed_angle <= 292.5) return 6; //e
|
||||
else if(fixed_angle >= 292.5 && fixed_angle <= 337.5) return 7; //ne
|
||||
return -1;
|
||||
}
|
||||
|
||||
Vc3dTo2d(Float:map_x, Float:map_y, Float:map_size_x, Float:map_size_y, Float:x, Float:y, Float:z, &Float:td_x, &Float:td_y, Float:minX = VICE_CITY_MIN_X, Float:minY = VICE_CITY_MIN_Y, Float:maxX = VICE_CITY_MAX_X, Float:maxY = VICE_CITY_MAX_Y)
|
||||
{
|
||||
#pragma unused z
|
||||
|
||||
/* Map limits */
|
||||
if(x > maxX) x = maxX;
|
||||
else if(x < minX) x = minX;
|
||||
|
||||
if(y > maxY) y = maxY;
|
||||
else if(y < minY) y = minY;
|
||||
|
||||
/* Calculations */
|
||||
new Float:map_width = floatsub(maxX, minX),
|
||||
Float:prop_X = floatdiv(map_size_x, map_width),
|
||||
Float:mv_X = floatsub(map_width, maxX);
|
||||
|
||||
new Float:map_height = floatsub(minY, maxY),
|
||||
Float:prop_Y = floatdiv(map_size_y, map_height),
|
||||
Float:mv_Y = floatsub(map_height, minY);
|
||||
|
||||
/* Conversion */
|
||||
x += mv_X;
|
||||
y += mv_Y;
|
||||
|
||||
/* Result */
|
||||
td_x = map_x + floatmul(prop_X, x),
|
||||
td_y = map_y + floatmul(prop_Y, y);
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,29 @@
|
||||
6306.95, 933.635, 1048.81, 0 //Scarfaceinterior
|
||||
6201.99, 587.149, 999.727, 180 //Hardware Store Washington Beach
|
||||
6228.71, -227.186, 999.922, 75 //Ocean View Hotel
|
||||
6490.03, 973.854, 998.531, 45 //Malibu Club Door 1
|
||||
6487.55, 971.518, 998.531, 45 //Malibu Club Door 2
|
||||
5940.5, -429.63, 997.087, 90 //Ammunation
|
||||
5318.3, 2251.28, 997.179, 90 //Ammunation Downtown
|
||||
5621.46, 494.428, 996.133, 180 //Mansion Principal Door
|
||||
5663.56, 476.213, 1012.12, 270 //Mansion Terrace Door
|
||||
5672.6, 471.018, 988.161, 270 //Mansion Pool Door
|
||||
5101.99, 708.993, 994.023, 90 //El Banco Corrupto Grande
|
||||
6448.64, 2053.69, 1213.64, 0 //North Point Mall Door 1
|
||||
6379.67, 2052.79, 1213.65, 0 //North Point Mall Door 2
|
||||
6470.98, 2173.61, 1212.78, 90 //North Point Mall Door 3
|
||||
6357.09, 2174.61, 1213.48, 270 //North Point Mall Door 4
|
||||
6448.21, 2299.29, 1213.48, 180 //North Point Mall Door 5
|
||||
6379.62, 2299.88, 1213.61, 180 //North Point Mall Door 6
|
||||
6096.09, -404.722, 998.031, 30 //Pole Position Club
|
||||
6367.55, 2128.26, 997.609, 90 //Hardware Store Mall
|
||||
5033.35, 354.851, 994.56, 90 //Hardware Store Little Havana
|
||||
6121.11, 215.509, 1000, 250 //Ken Rosenburg\'s office
|
||||
5402.77, 1700.65, 995.992, 180 //Greasy Chopper (Biker Bar)
|
||||
6396.04, 576.625, 996.383, 135 //Washington Beach Police HQ
|
||||
5037.27, 1197.05, 997.695, 0 //Auntie Poulet\'s
|
||||
4935.41, 767.392, 998.069, 90 //Print Works
|
||||
6407.9, 2082.15, 994.421, 270 //GASH Door 1
|
||||
6407.75, 2082.1, 1000.73, 270 //GASH Door 2
|
||||
6464.65, 2058.89, 997.458, 220 //Tarbrush Café
|
||||
4830.08, 441.309, 1001.29, 180 //Café Robina
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user