596 lines
22 KiB
C
596 lines
22 KiB
C
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/*
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* Version: MPL 1.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* [url]http://www.mozilla.org/MPL/[/url]
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is the sscanf 2.0 SA:MP plugin.
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*
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* The Initial Developer of the Original Code is Alex "Y_Less" Cole.
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* Portions created by the Initial Developer are Copyright (C) 2010
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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*
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* Special Thanks to:
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*
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* SA:MP Team past, present and future
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*/
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#if defined _inc_a_npc
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#pragma library sscanf
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#elseif !defined _inc_a_samp
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#error Please include <a_npc> or <a_samp> first.
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#endif
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#define SSCANF:%0(%1) sscanf_%0(%1);public sscanf_%0(%1)
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#if defined sscanf
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#error sscanf (possibly the PAWN version) already defined.
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#endif
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native sscanf(const data[], const format[], {Float,_}:...);
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native unformat(const data[], const format[], {Float,_}:...) = sscanf;
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native SSCANF_Init(players, invalid, len);
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native SSCANF_Join(playerid, const name[], npc);
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native SSCANF_Leave(playerid);
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native SSCANF_Option(const name[], value);
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stock const
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SSCANF_QUIET[] = "SSCANF_QUIET",
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OLD_DEFAULT_NAME[] = "OLD_DEFAULT_NAME",
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MATCH_NAME_PARTIAL[] = "MATCH_NAME_PARTIAL",
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CELLMIN_ON_MATCHES[] = "CELLMIN_ON_MATCHES",
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OLD_DEFAULT_KUSTOM[] = "OLD_DEFAULT_KUSTOM",
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OLD_DEFAULT_CUSTOM[] = "OLD_DEFAULT_CUSTOM";
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static stock
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bool:SSCANF_gInit = false,
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SSCANF_g_sPlayers[MAX_PLAYERS char];
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#if defined _inc_a_npc
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forward SSCANF_PlayerCheck();
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/*
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OnNPCModeInit
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Called when the script starts if it is a NPC mode, sets up the system,
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then calls the "real" OnNPCModeInit (using the new ALS 2 hook method).
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*/
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public OnNPCModeInit()
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{
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SSCANF_Init(MAX_PLAYERS, INVALID_PLAYER_ID, MAX_PLAYER_NAME);
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#if !defined SSCANF_NO_PLAYERS
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// Initialise the system.
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SSCANF_PlayerCheck();
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SetTimer("SSCANF_PlayerCheck", 1, 1);
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#endif
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#if defined SSCANF_OnNPCModeInit
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SSCANF_OnNPCModeInit();
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#endif
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return 1;
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}
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#if defined _ALS_OnNPCModeInit
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#undef OnNPCModeInit
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#else
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#define _ALS_OnNPCModeInit
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#endif
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#define OnNPCModeInit SSCANF_OnNPCModeInit
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#if defined SSCANF_OnNPCModeInit
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forward SSCANF_OnNPCModeInit();
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#endif
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/*
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SSCANF_PlayerCheck
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NPC modes have no "OnPlayerConnect callback, so we need to simulate one.
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*/
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#if !defined SSCANF_NO_PLAYERS
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public SSCANF_PlayerCheck()
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{
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for (new i = 0; i != MAX_PLAYERS; ++i)
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{
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if (IsPlayerConnected(i))
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{
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if (!SSCANF_g_sPlayers{i})
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{
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new
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name[MAX_PLAYER_NAME];
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GetPlayerName(i, name, sizeof (name));
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// We have no way to know if they are an NPC or not!
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SSCANF_Join(i, name, 0);
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SSCANF_g_sPlayers{i} = 1;
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}
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}
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else
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{
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if (SSCANF_g_sPlayers{i})
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{
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SSCANF_Leave(i);
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SSCANF_g_sPlayers{i} = 0;
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}
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}
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}
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}
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#endif
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#else
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/*
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OnFilterScriptInit
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Called when the script starts if it is a filterscript, sets up the system,
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then calls the "real" OnFilterScriptInit (using the new ALS 2 hook
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method).
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*/
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public OnFilterScriptInit()
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{
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SSCANF_Init(GetMaxPlayers(), INVALID_PLAYER_ID, MAX_PLAYER_NAME);
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SSCANF_gInit = true;
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#if defined SSCANF_OnFilterScriptInit
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SSCANF_OnFilterScriptInit();
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#endif
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return 1;
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}
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#if defined _ALS_OnFilterScriptInit
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#undef OnFilterScriptInit
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#else
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#define _ALS_OnFilterScriptInit
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#endif
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#define OnFilterScriptInit SSCANF_OnFilterScriptInit
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#if defined SSCANF_OnFilterScriptInit
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forward SSCANF_OnFilterScriptInit();
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#endif
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/*
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OnGameModeInit
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Called when the script starts if it is a gamemode. This callback is also
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called in filterscripts so we don't want to reinitialise the system in
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that case.
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*/
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public OnGameModeInit()
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{
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if (!SSCANF_gInit)
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{
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SSCANF_Init(GetMaxPlayers(), INVALID_PLAYER_ID, MAX_PLAYER_NAME);
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SSCANF_gInit = true;
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}
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#if defined SSCANF_OnGameModeInit
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SSCANF_OnGameModeInit();
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#endif
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return 1;
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}
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#if defined _ALS_OnGameModeInit
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#undef OnGameModeInit
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#else
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#define _ALS_OnGameModeInit
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#endif
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#define OnGameModeInit SSCANF_OnGameModeInit
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#if defined SSCANF_OnGameModeInit
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forward SSCANF_OnGameModeInit();
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#endif
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/*
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OnPlayerConnect
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Called when a player connects. Actually increments an internal count so
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that if a script ends and "OnPlayerDisconnect" is called then "sscanf"
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still knows that the player is really connected. Also stores their name
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internally.
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*/
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public OnPlayerConnect(playerid)
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{
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new
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name[MAX_PLAYER_NAME];
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GetPlayerName(playerid, name, sizeof (name));
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SSCANF_Join(playerid, name, IsPlayerNPC(playerid));
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#if defined SSCANF_OnPlayerConnect
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SSCANF_OnPlayerConnect(playerid);
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#endif
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return 1;
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}
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#if defined _ALS_OnPlayerConnect
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#undef OnPlayerConnect
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#else
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#define _ALS_OnPlayerConnect
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#endif
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#define OnPlayerConnect SSCANF_OnPlayerConnect
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#if defined SSCANF_OnPlayerConnect
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forward SSCANF_OnPlayerConnect(playerid);
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#endif
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/*
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OnPlayerDisconnect
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Called when a player disconnects, or when a script is ended.
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*/
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public OnPlayerDisconnect(playerid, reason)
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{
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#if defined SSCANF_OnPlayerDisconnect
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SSCANF_OnPlayerDisconnect(playerid, reason);
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#endif
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SSCANF_Leave(playerid);
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return 1;
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}
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#if defined _ALS_OnPlayerDisconnect
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#undef OnPlayerDisconnect
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#else
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#define _ALS_OnPlayerDisconnect
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#endif
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#define OnPlayerDisconnect SSCANF_OnPlayerDisconnect
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#if defined SSCANF_OnPlayerDisconnect
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forward SSCANF_OnPlayerDisconnect(playerid, reason);
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#endif
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#endif
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#define SSCANF_Init
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#define SSCANF_Join
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#define SSCANF_Leave
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#define extract%0->%1; EXTRN%1;unformat(_:EXTRZ:EXTRV:EXTRX:%0,##,%1,,);
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#define unformat(_:EXTRZ:EXTRV:EXTRX:%0,##,%1);%2else if (unformat(_:EXTRV:EXTRX:%0,##,%1))
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#define EXTRV:EXTRX:%0<%3>##,%9new%1,%2) EXTRY:%0##P<%3>,|||%1|||%2)
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#define EXTRX:%0##,%9new%1,%2) EXTRY:%0##,|||%1|||%2)
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#define EXTRY: EXTR8:EXTR9:EXTR0:EXTR1:EXTR2:EXTR3:EXTR4:
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#define EXTR8:EXTR9:EXTR0:EXTR1:EXTR2:EXTR3:EXTR4:%0##%1,%2|||%6:%3=%9|||%4) %6_EXTRO:%0##%1,%2|||%3=%9|||%4)
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#define EXTR9:EXTR0:EXTR1:EXTR2:EXTR3:EXTR4:%0##%1,%2|||%3=%9|||%4) __EXTRO:%0##%1,%2|||%3=%9|||%4)
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#define EXTR0:EXTR1:EXTR2:EXTR3:EXTR4:%0##%1,%2|||%6:%3[%7]|||%4) %6_EXTRW:%0##%1,%2|||%3[%7]|||%4)
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#define EXTR1:EXTR2:EXTR3:EXTR4:%0##%1,%2|||%3[%7]|||%4) __EXTRW:%0##%1,%2|||%3|||%4)
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#define EXTR2:EXTR3:EXTR4:%0##%1,%2|||%6:%3|||%4) %6_EXTRN:%0##%1,%2|||%3|||%4)
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#define EXTR3:EXTR4:%0##%1,,%2||||||%4) %0##%1,%2)
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#define EXTR4:%0##%1,%2|||%3|||%4) __EXTRN:%0##%1,%2|||%3|||%4)
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// Optional specifiers.
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#define __EXTRO:%0##%1,%2|||%3=%9|||%4,%5) EXTRY:%0##%1I"("#%9")"#,%2,%3|||%4|||%5)
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#define Float_EXTRO:%0##%1,%2|||%3=%9|||%4,%5) EXTRY:%0##%1F"("#%9")"#,%2,%3|||%4|||%5)
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#define player_EXTRO:%0##%1,%2|||%3=%9|||%4,%5) EXTRY:%0##%1U"("#%9")"#,%2,%3|||%4|||%5)
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#define string_EXTRO:%0##%1,%2|||%3[%7]=%9|||%4,%5) EXTRY:%0##%1S"("#%9")"#[%7],%2,%3|||%4|||%5)
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// Normal specifiers (the double underscore is to work for "_:".
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#define __EXTRN:%0##%1,%2|||%3|||%4,%5) EXTRY:%0##%1i,%2,%3|||%4|||%5)
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#define Float_EXTRN:%0##%1,%2|||%3|||%4,%5) EXTRY:%0##%1f,%2,%3|||%4|||%5)
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#define player_EXTRN:%0##%1,%2|||%3|||%4,%5) EXTRY:%0##%1u,%2,%3|||%4|||%5)
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//#define string_EXTRW:%0##%1,%2|||%3[%7]|||%4,%5) EXTRY:%0##%1s[%7],%2,%3|||%4|||%5)
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// Array versions of normal specifiers.
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#define __EXTRW:%0##%1,%2|||%3[%7]|||%4,%5) EXTRY:%0##%1a<i>[%7],%2,%3|||%4|||%5)
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#define Float_EXTRW:%0##%1,%2|||%3[%7]|||%4,%5) EXTRY:%0##%1a<f>[%7],%2,%3|||%4|||%5)
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#define player_EXTRW:%0##%1,%2|||%3[%7]|||%4,%5) EXTRY:%0##%1a<u>[%7],%2,%3|||%4|||%5)
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#define string_EXTRW:%0##%1,%2|||%3[%7]|||%4,%5) EXTRY:%0##%1s[%7],%2,%3|||%4|||%5)
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// Get rid of excess leading space which causes warnings.
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#define EXTRN%0new%1; new%1;
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#if !defined string
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#define string:
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#endif
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#define player:
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#define hex:
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#define hex_EXTRO:%0##%1,%2|||%3=%9|||%4,%5) EXTRY:%0##%1H"("#%9")"#,%2,%3|||%4|||%5)
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#define hex_EXTRN:%0##%1,%2|||%3|||%4,%5) EXTRY:%0##%1h,%2,%3|||%4|||%5)
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#define hex_EXTRW:%0##%1,%2|||%3[%7]|||%4,%5) EXTRY:%0##%1a<h>[%7],%2,%3|||%4|||%5)
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#define bin:
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#define bin_EXTRO:%0##%1,%2|||%3=%9|||%4,%5) EXTRY:%0##%1B"("#%9")"#,%2,%3|||%4|||%5)
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#define bin_EXTRN:%0##%1,%2|||%3|||%4,%5) EXTRY:%0##%1b,%2,%3|||%4|||%5)
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#define bin_EXTRW:%0##%1,%2|||%3[%7]|||%4,%5) EXTRY:%0##%1a<b>[%7],%2,%3|||%4|||%5)
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#define kustom:%0<%1> %0
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#define kustom_EXTRO:%0##%1,%2|||%3<%8>=%9|||%4,%5) EXTRY:%0##%1K<%8>"("#%9")"#,%2,%3|||%4|||%5)
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#define kustom_EXTRN:%0##%1,%2|||%3<%8>|||%4,%5) EXTRY:%0##%1k<%8>,%2,%3|||%4|||%5)
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//#define bin_EXTRW:%0##%1,%2|||%3[%7]|||%4,%5) EXTRY:%0##%1a<b>[%7],%2,%3|||%4|||%5)
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SSCANF:weapon(string[])
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{
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// This function is VERY basic, needs VASTLY improving to detect variations.
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if ('0' <= string[0] <= '9')
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{
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new
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ret = strval(string);
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if (0 <= ret <= 18 || 22 <= ret <= 46)
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{
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return ret;
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}
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}
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else if (!strcmp(string, "Unarmed")) return 0;
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else if (!strcmp(string, "Brass Knuckles")) return 1;
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else if (!strcmp(string, "Golf Club")) return 2;
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else if (!strcmp(string, "Night Stick")) return 3;
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else if (!strcmp(string, "Knife")) return 4;
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else if (!strcmp(string, "Baseball Bat")) return 5;
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else if (!strcmp(string, "Shovel")) return 6;
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else if (!strcmp(string, "Pool cue")) return 7;
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else if (!strcmp(string, "Katana")) return 8;
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else if (!strcmp(string, "Chainsaw")) return 9;
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else if (!strcmp(string, "Purple Dildo")) return 10;
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else if (!strcmp(string, "White Dildo")) return 11;
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else if (!strcmp(string, "Long White Dildo")) return 12;
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else if (!strcmp(string, "White Dildo 2")) return 13;
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else if (!strcmp(string, "Flowers")) return 14;
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else if (!strcmp(string, "Cane")) return 15;
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else if (!strcmp(string, "Grenades")) return 16;
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else if (!strcmp(string, "Tear Gas")) return 17;
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else if (!strcmp(string, "Molotovs")) return 18;
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else if (!strcmp(string, "Pistol")) return 22;
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else if (!strcmp(string, "Silenced Pistol")) return 23;
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else if (!strcmp(string, "Desert Eagle")) return 24;
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else if (!strcmp(string, "Shotgun")) return 25;
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else if (!strcmp(string, "Sawn Off Shotgun")) return 26;
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else if (!strcmp(string, "Combat Shotgun")) return 27;
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else if (!strcmp(string, "Micro Uzi")) return 28;
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else if (!strcmp(string, "Mac 10")) return 28;
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else if (!strcmp(string, "MP5")) return 29;
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else if (!strcmp(string, "AK47")) return 30;
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else if (!strcmp(string, "M4")) return 31;
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else if (!strcmp(string, "Tec9")) return 32;
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else if (!strcmp(string, "Rifle")) return 33;
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else if (!strcmp(string, "Sniper Rifle")) return 34;
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else if (!strcmp(string, "RPG")) return 35;
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else if (!strcmp(string, "Missile Launcher")) return 36;
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else if (!strcmp(string, "Flame Thrower")) return 37;
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else if (!strcmp(string, "Minigun")) return 38;
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else if (!strcmp(string, "Sachel Charges")) return 39;
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else if (!strcmp(string, "Detonator")) return 40;
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else if (!strcmp(string, "Spray Paint")) return 41;
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else if (!strcmp(string, "Fire Extinguisher")) return 42;
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else if (!strcmp(string, "Camera")) return 43;
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else if (!strcmp(string, "Nightvision Goggles")) return 44;
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|
else if (!strcmp(string, "Thermal Goggles")) return 45;
|
||
|
else if (!strcmp(string, "Parachute")) return 46;
|
||
|
return -1;
|
||
|
}
|
||
|
|
||
|
SSCANF:vehicle(string[])
|
||
|
{
|
||
|
// This function is VERY basic, needs VASTLY improving to detect variations.
|
||
|
if ('0' <= string[0] <= '9')
|
||
|
{
|
||
|
new
|
||
|
ret = strval(string);
|
||
|
if (400 <= ret <= 611)
|
||
|
{
|
||
|
return ret;
|
||
|
}
|
||
|
}
|
||
|
else if (!strcmp(string, "Landstalker")) return 400;
|
||
|
else if (!strcmp(string, "Bravura")) return 401;
|
||
|
else if (!strcmp(string, "Buffalo")) return 402;
|
||
|
else if (!strcmp(string, "Linerunner")) return 403;
|
||
|
else if (!strcmp(string, "Perenniel")) return 404;
|
||
|
else if (!strcmp(string, "Sentinel")) return 405;
|
||
|
else if (!strcmp(string, "Dumper")) return 406;
|
||
|
else if (!strcmp(string, "Firetruck")) return 407;
|
||
|
else if (!strcmp(string, "Trashmaster")) return 408;
|
||
|
else if (!strcmp(string, "Stretch")) return 409;
|
||
|
else if (!strcmp(string, "Manana")) return 410;
|
||
|
else if (!strcmp(string, "Infernus")) return 411;
|
||
|
else if (!strcmp(string, "Voodoo")) return 412;
|
||
|
else if (!strcmp(string, "Pony")) return 413;
|
||
|
else if (!strcmp(string, "Mule")) return 414;
|
||
|
else if (!strcmp(string, "Cheetah")) return 415;
|
||
|
else if (!strcmp(string, "Ambulance")) return 416;
|
||
|
else if (!strcmp(string, "Leviathan")) return 417;
|
||
|
else if (!strcmp(string, "Moonbeam")) return 418;
|
||
|
else if (!strcmp(string, "Esperanto")) return 419;
|
||
|
else if (!strcmp(string, "Taxi")) return 420;
|
||
|
else if (!strcmp(string, "Washington")) return 421;
|
||
|
else if (!strcmp(string, "Bobcat")) return 422;
|
||
|
else if (!strcmp(string, "Mr Whoopee")) return 423;
|
||
|
else if (!strcmp(string, "BF Injection")) return 424;
|
||
|
else if (!strcmp(string, "Hunter")) return 425;
|
||
|
else if (!strcmp(string, "Premier")) return 426;
|
||
|
else if (!strcmp(string, "Enforcer")) return 427;
|
||
|
else if (!strcmp(string, "Securicar")) return 428;
|
||
|
else if (!strcmp(string, "Banshee")) return 429;
|
||
|
else if (!strcmp(string, "Predator")) return 430;
|
||
|
else if (!strcmp(string, "Bus")) return 431;
|
||
|
else if (!strcmp(string, "Rhino")) return 432;
|
||
|
else if (!strcmp(string, "Barracks")) return 433;
|
||
|
else if (!strcmp(string, "Hotknife")) return 434;
|
||
|
else if (!strcmp(string, "Article Trailer")) return 435;
|
||
|
else if (!strcmp(string, "Previon")) return 436;
|
||
|
else if (!strcmp(string, "Coach")) return 437;
|
||
|
else if (!strcmp(string, "Cabbie")) return 438;
|
||
|
else if (!strcmp(string, "Stallion")) return 439;
|
||
|
else if (!strcmp(string, "Rumpo")) return 440;
|
||
|
else if (!strcmp(string, "RC Bandit")) return 441;
|
||
|
else if (!strcmp(string, "Romero")) return 442;
|
||
|
else if (!strcmp(string, "Packer")) return 443;
|
||
|
else if (!strcmp(string, "Monster")) return 444;
|
||
|
else if (!strcmp(string, "Admiral")) return 445;
|
||
|
else if (!strcmp(string, "Squallo")) return 446;
|
||
|
else if (!strcmp(string, "Seasparrow")) return 447;
|
||
|
else if (!strcmp(string, "Pizzaboy")) return 448;
|
||
|
else if (!strcmp(string, "Tram")) return 449;
|
||
|
else if (!strcmp(string, "Article Trailer 2")) return 450;
|
||
|
else if (!strcmp(string, "Turismo")) return 451;
|
||
|
else if (!strcmp(string, "Speeder")) return 452;
|
||
|
else if (!strcmp(string, "Reefer")) return 453;
|
||
|
else if (!strcmp(string, "Tropic")) return 454;
|
||
|
else if (!strcmp(string, "Flatbed")) return 455;
|
||
|
else if (!strcmp(string, "Yankee")) return 456;
|
||
|
else if (!strcmp(string, "Caddy")) return 457;
|
||
|
else if (!strcmp(string, "Solair")) return 458;
|
||
|
else if (!strcmp(string, "Berkley's RC Van")) return 459;
|
||
|
else if (!strcmp(string, "Skimmer")) return 460;
|
||
|
else if (!strcmp(string, "PCJ-600")) return 461;
|
||
|
else if (!strcmp(string, "Faggio")) return 462;
|
||
|
else if (!strcmp(string, "Freeway")) return 463;
|
||
|
else if (!strcmp(string, "RC Baron")) return 464;
|
||
|
else if (!strcmp(string, "RC Raider")) return 465;
|
||
|
else if (!strcmp(string, "Glendale")) return 466;
|
||
|
else if (!strcmp(string, "Oceanic")) return 467;
|
||
|
else if (!strcmp(string, "Sanchez")) return 468;
|
||
|
else if (!strcmp(string, "Sparrow")) return 469;
|
||
|
else if (!strcmp(string, "Patriot")) return 470;
|
||
|
else if (!strcmp(string, "Quad")) return 471;
|
||
|
else if (!strcmp(string, "Coastguard")) return 472;
|
||
|
else if (!strcmp(string, "Dinghy")) return 473;
|
||
|
else if (!strcmp(string, "Hermes")) return 474;
|
||
|
else if (!strcmp(string, "Sabre")) return 475;
|
||
|
else if (!strcmp(string, "Rustler")) return 476;
|
||
|
else if (!strcmp(string, "ZR-350")) return 477;
|
||
|
else if (!strcmp(string, "Walton")) return 478;
|
||
|
else if (!strcmp(string, "Regina")) return 479;
|
||
|
else if (!strcmp(string, "Comet")) return 480;
|
||
|
else if (!strcmp(string, "BMX")) return 481;
|
||
|
else if (!strcmp(string, "Burrito")) return 482;
|
||
|
else if (!strcmp(string, "Camper")) return 483;
|
||
|
else if (!strcmp(string, "Marquis")) return 484;
|
||
|
else if (!strcmp(string, "Baggage")) return 485;
|
||
|
else if (!strcmp(string, "Dozer")) return 486;
|
||
|
else if (!strcmp(string, "Maverick")) return 487;
|
||
|
else if (!strcmp(string, "SAN News Maverick")) return 488;
|
||
|
else if (!strcmp(string, "Rancher")) return 489;
|
||
|
else if (!strcmp(string, "FBI Rancher")) return 490;
|
||
|
else if (!strcmp(string, "Virgo")) return 491;
|
||
|
else if (!strcmp(string, "Greenwood")) return 492;
|
||
|
else if (!strcmp(string, "Jetmax")) return 493;
|
||
|
else if (!strcmp(string, "Hotring Racer")) return 494;
|
||
|
else if (!strcmp(string, "Sandking")) return 495;
|
||
|
else if (!strcmp(string, "Blista Compact")) return 496;
|
||
|
else if (!strcmp(string, "Police Maverick")) return 497;
|
||
|
else if (!strcmp(string, "Boxville")) return 498;
|
||
|
else if (!strcmp(string, "Benson")) return 499;
|
||
|
else if (!strcmp(string, "Mesa")) return 500;
|
||
|
else if (!strcmp(string, "RC Goblin")) return 501;
|
||
|
else if (!strcmp(string, "Hotring Racer")) return 502;
|
||
|
else if (!strcmp(string, "Hotring Racer")) return 503;
|
||
|
else if (!strcmp(string, "Bloodring Banger")) return 504;
|
||
|
else if (!strcmp(string, "Rancher")) return 505;
|
||
|
else if (!strcmp(string, "Super GT")) return 506;
|
||
|
else if (!strcmp(string, "Elegant")) return 507;
|
||
|
else if (!strcmp(string, "Journey")) return 508;
|
||
|
else if (!strcmp(string, "Bike")) return 509;
|
||
|
else if (!strcmp(string, "Mountain Bike")) return 510;
|
||
|
else if (!strcmp(string, "Beagle")) return 511;
|
||
|
else if (!strcmp(string, "Cropduster")) return 512;
|
||
|
else if (!strcmp(string, "Stuntplane")) return 513;
|
||
|
else if (!strcmp(string, "Tanker")) return 514;
|
||
|
else if (!strcmp(string, "Roadtrain")) return 515;
|
||
|
else if (!strcmp(string, "Nebula")) return 516;
|
||
|
else if (!strcmp(string, "Majestic")) return 517;
|
||
|
else if (!strcmp(string, "Buccaneer")) return 518;
|
||
|
else if (!strcmp(string, "Shamal")) return 519;
|
||
|
else if (!strcmp(string, "Hydra")) return 520;
|
||
|
else if (!strcmp(string, "FCR-900")) return 521;
|
||
|
else if (!strcmp(string, "NRG-500")) return 522;
|
||
|
else if (!strcmp(string, "HPV1000")) return 523;
|
||
|
else if (!strcmp(string, "Cement Truck")) return 524;
|
||
|
else if (!strcmp(string, "Towtruck")) return 525;
|
||
|
else if (!strcmp(string, "Fortune")) return 526;
|
||
|
else if (!strcmp(string, "Cadrona")) return 527;
|
||
|
else if (!strcmp(string, "FBI Truck")) return 528;
|
||
|
else if (!strcmp(string, "Willard")) return 529;
|
||
|
else if (!strcmp(string, "Forklift")) return 530;
|
||
|
else if (!strcmp(string, "Tractor")) return 531;
|
||
|
else if (!strcmp(string, "Combine Harvester")) return 532;
|
||
|
else if (!strcmp(string, "Feltzer")) return 533;
|
||
|
else if (!strcmp(string, "Remington")) return 534;
|
||
|
else if (!strcmp(string, "Slamvan")) return 535;
|
||
|
else if (!strcmp(string, "Blade")) return 536;
|
||
|
else if (!strcmp(string, "Freight (Train)")) return 537;
|
||
|
else if (!strcmp(string, "Brownstreak (Train)")) return 538;
|
||
|
else if (!strcmp(string, "Vortex")) return 539;
|
||
|
else if (!strcmp(string, "Vincent")) return 540;
|
||
|
else if (!strcmp(string, "Bullet")) return 541;
|
||
|
else if (!strcmp(string, "Clover")) return 542;
|
||
|
else if (!strcmp(string, "Sadler")) return 543;
|
||
|
else if (!strcmp(string, "Firetruck LA")) return 544;
|
||
|
else if (!strcmp(string, "Hustler")) return 545;
|
||
|
else if (!strcmp(string, "Intruder")) return 546;
|
||
|
else if (!strcmp(string, "Primo")) return 547;
|
||
|
else if (!strcmp(string, "Cargobob")) return 548;
|
||
|
else if (!strcmp(string, "Tampa")) return 549;
|
||
|
else if (!strcmp(string, "Sunrise")) return 550;
|
||
|
else if (!strcmp(string, "Merit")) return 551;
|
||
|
else if (!strcmp(string, "Utility Van")) return 552;
|
||
|
else if (!strcmp(string, "Nevada")) return 553;
|
||
|
else if (!strcmp(string, "Yosemite")) return 554;
|
||
|
else if (!strcmp(string, "Windsor")) return 555;
|
||
|
else if (!strcmp(string, "Monster \"A\"")) return 556;
|
||
|
else if (!strcmp(string, "Monster \"B\"")) return 557;
|
||
|
else if (!strcmp(string, "Uranus")) return 558;
|
||
|
else if (!strcmp(string, "Jester")) return 559;
|
||
|
else if (!strcmp(string, "Sultan")) return 560;
|
||
|
else if (!strcmp(string, "Stratum")) return 561;
|
||
|
else if (!strcmp(string, "Elegy")) return 562;
|
||
|
else if (!strcmp(string, "Raindance")) return 563;
|
||
|
else if (!strcmp(string, "RC Tiger")) return 564;
|
||
|
else if (!strcmp(string, "Flash")) return 565;
|
||
|
else if (!strcmp(string, "Tahoma")) return 566;
|
||
|
else if (!strcmp(string, "Savanna")) return 567;
|
||
|
else if (!strcmp(string, "Bandito")) return 568;
|
||
|
else if (!strcmp(string, "Freight Flat Trailer (Train)")) return 569;
|
||
|
else if (!strcmp(string, "Streak Trailer (Train)")) return 570;
|
||
|
else if (!strcmp(string, "Kart")) return 571;
|
||
|
else if (!strcmp(string, "Mower")) return 572;
|
||
|
else if (!strcmp(string, "Dune")) return 573;
|
||
|
else if (!strcmp(string, "Sweeper")) return 574;
|
||
|
else if (!strcmp(string, "Broadway")) return 575;
|
||
|
else if (!strcmp(string, "Tornado")) return 576;
|
||
|
else if (!strcmp(string, "AT400")) return 577;
|
||
|
else if (!strcmp(string, "DFT-30")) return 578;
|
||
|
else if (!strcmp(string, "Huntley")) return 579;
|
||
|
else if (!strcmp(string, "Stafford")) return 580;
|
||
|
else if (!strcmp(string, "BF-400")) return 581;
|
||
|
else if (!strcmp(string, "Newsvan")) return 582;
|
||
|
else if (!strcmp(string, "Tug")) return 583;
|
||
|
else if (!strcmp(string, "Petrol Trailer")) return 584;
|
||
|
else if (!strcmp(string, "Emperor")) return 585;
|
||
|
else if (!strcmp(string, "Wayfarer")) return 586;
|
||
|
else if (!strcmp(string, "Euros")) return 587;
|
||
|
else if (!strcmp(string, "Hotdog")) return 588;
|
||
|
else if (!strcmp(string, "Club")) return 589;
|
||
|
else if (!strcmp(string, "Freight Box Trailer (Train)")) return 590;
|
||
|
else if (!strcmp(string, "Article Trailer 3")) return 591;
|
||
|
else if (!strcmp(string, "Andromada")) return 592;
|
||
|
else if (!strcmp(string, "Dodo")) return 593;
|
||
|
else if (!strcmp(string, "RC Cam")) return 594;
|
||
|
else if (!strcmp(string, "Launch")) return 595;
|
||
|
else if (!strcmp(string, "Police Car (LSPD)")) return 596;
|
||
|
else if (!strcmp(string, "Police Car (SFPD)")) return 597;
|
||
|
else if (!strcmp(string, "Police Car (LVPD)")) return 598;
|
||
|
else if (!strcmp(string, "Police Ranger")) return 599;
|
||
|
else if (!strcmp(string, "Picador")) return 600;
|
||
|
else if (!strcmp(string, "S.W.A.T.")) return 601;
|
||
|
else if (!strcmp(string, "Alpha")) return 602;
|
||
|
else if (!strcmp(string, "Phoenix")) return 603;
|
||
|
else if (!strcmp(string, "Glendale Shit")) return 604;
|
||
|
else if (!strcmp(string, "Sadler Shit")) return 605;
|
||
|
else if (!strcmp(string, "Baggage Trailer \"A\"")) return 606;
|
||
|
else if (!strcmp(string, "Baggage Trailer \"B\"")) return 607;
|
||
|
else if (!strcmp(string, "Tug Stairs Trailer")) return 608;
|
||
|
else if (!strcmp(string, "Boxville")) return 609;
|
||
|
else if (!strcmp(string, "Farm Trailer")) return 610;
|
||
|
else if (!strcmp(string, "Utility Trailer")) return 611;
|
||
|
return -1;
|
||
|
}
|
||
|
|
||
|
// Fix the compiler crash when both the PAWN and Plugin versions of sscanf are
|
||
|
// found by renaming the old version at declaration. (fixes.inc compatible
|
||
|
// naming scheme: "BAD_Function()").
|
||
|
#define sscanf(%0:...) BAD_sscanf(%0:...)
|