from game import intro_message_welcome, intro_get_username, intro_print_wands, intro_get_wand, intro_message_duel_start from game import round_get_player_spells, round_set_player_spells_succes, round_get_player_spells_speed, round_cast_spells, start_round from player import Player current_round = 0 intro_message_welcome() player1 = Player(None, None) player2 = Player(None, None) player1.name = intro_get_username(1) player2.name = intro_get_username(2) print("Welcome {p1_name} and {p2_name}! You're about to choose a wand to use in this duel! Available wands are:".format(p1_name=player1.name, p2_name=player2.name)) intro_print_wands() player1.wand = intro_get_wand(player1) player2.wand = intro_get_wand(player2) print() print("{name} will be fighting with an {wood} wand with a {core} core".format(name=player1.name, wood=player1.wand.get_wand_wood().lower(), core=player1.wand.get_wand_core().lower())) print("{name} will be fighting with an {wood} wand with a {core} core".format(name=player2.name, wood=player2.wand.get_wand_wood().lower(), core=player2.wand.get_wand_core().lower())) intro_message_duel_start() try: while True: if player1.health == 0: print("END! {name} has been defeated. Congratulations {name2}!".format(name=player1.name, name2=player2.name)) break elif player2.health == 0: print("END! {name} has been defeated. Congratulations {name2}!".format(name=player2.name, name2=player1.name)) break current_round += 1 start_round(current_round, player1, player2) round_get_player_spells(player1, player2) round_set_player_spells_succes(player1, player2) if not player1.active_spell_succes and not player2.active_spell_succes: continue if not player1.active_spell_succes and player2.active_spell_succes: player2.cast_spell(player1) continue elif player1.active_spell_succes and not player2.active_spell_succes: player1.cast_spell(player2) continue fastest_caster, slowest_caster = round_get_player_spells_speed(player1, player2) round_cast_spells(fastest_caster, slowest_caster) except KeyboardInterrupt: print() print(" Duel ended because both {} and {} suddenly decided to test out their apparition skill!".format(player1.name, player2.name))