succes_rate(int)Howmuchchanceforthespelltobesuccesfullycast.Ifitfails,spellwon't be cast (thus spells with a succes_rate of 0 would never be executed, and 100=always succes)
# Useless spells - These don't do anything useful in combat
spell_lumos=Spell("Lumos",100,000,100,"Creates a small light at the tip of your wand",SPELL_TYPE_USELESS)
spell_nox=Spell("Nox",100,000,100,"Counter spell of Lumos",SPELL_TYPE_USELESS)
spell_rennervate=Spell("Rennervate",100,000,100,"Revives your opponent if they are stunned",SPELL_TYPE_USELESS)
spell_igni=Spell("Igno",100,000,100,"Damages an enemy using fire. Except, this is a Witcher sign. It thus has no effect at all",SPELL_TYPE_USELESS)
# Defensive spell. Each cast from this category has a 5% chance of completely restoring health or 25% chance to heal 5% of maximum health
spell_finite_incantatem=Spell("Finite Incantatem",100,000,45,"Cancel all effects casted upon you. If you are stunned/silenced, there's a 10% chance this spell might work",SPELL_TYPE_DEFENSE)
spell_impendimenta=Spell("Impendimenta",100,000,60,"Slows your opponent. EFFECT: Decrease opponent's spell speed by 33% in their next offensive move",SPELL_TYPE_DEFENSE)
spell_lumos_solem=Spell("Lumos Solem",100,000,60,"Blinds your opponent. EFFECT: Decrease opponent's spell damage by 33% in their next offensive move",SPELL_TYPE_DEFENSE)
spell_protego=Spell("Protego",100,000,95,"Create a shield that blocks most attacks",SPELL_TYPE_DEFENSE)
# Common combat spells. High chance of succes, deals some damage
spell_reducto=Spell("Reduto",75,150,75,"Blast an object near your opponent")
spell_rictusempra=Spell("Rictusempra",85,90,90,"Causes your opponent to curl up in laughter, making them tired")
spell_stupefy=Spell("Stupefy",95,75,95,"Knock over your opponent")
# Powerful combat spells. Medium chance of succes, deals more damage or stuns opponents
spelll_bombarda=Spell("Bombarda",50,180,65,"Creates an explosion near your opponent",SPELL_TYPE_POWERFUL)
spell_confringo=Spell("Confringo",50,200,55,"Creates an explosion directly at your opponent",SPELL_TYPE_POWERFUL)
spell_mimblewimble=Spell("Mimblewimble",50,-1,45,"Ties a knot in your opponents tongue, causing them to be unable to cast a spell for 1 move",SPELL_TYPE_POWERFUL)
spell_sectusempra=Spell("Sectusempra",90,400,40,"Slices your opponent",SPELL_TYPE_POWERFUL)
spell_silencio=Spell("Silencio",35,-3,20,"Silences your opponent, causing them unable to cast spells for 3 moves",SPELL_TYPE_POWERFUL)
# Unforgivable spells. Very low chance of success, instantly kills or deals alot of damage/stun amount
spell_avada_kedavra=Spell("Avada Kedavra",100,9999,2,"Instantly end your opponent",SPELL_TYPE_UNFORGIVABLE)
spell_crucio=Spell("Crucio",100,500,5,"Cause excruciating pain to your opponent, causing alot of damage and making them unable to cast spells for 5 moves",SPELL_TYPE_UNFORGIVABLE)
spell_imperio=Spell("Imperio",100,-1,3,"Muddle with your opponent's mind, convincing them to stop casting spells for 10 moves",SPELL_TYPE_UNFORGIVABLE)
# spell_none, used as a fallback if an invalid spell was cast ('no object'.method/attribute)